Deadpool (2016)
Feature Film - 20th Century Studios
Production Design - Sean Haworth
The 1st in the Deadpool Franchise and many say the best. A recent review from Jeremy Urquhat - Collider says everything:
Going back a ways but this was a great show to work on. We were a very small Art Department that got a lot done!
The sets were massive and technically challenging to build as everything had stunt action so planning of how to build the sets was very collaborative between and the departments. As this information flowed to me I was tasked to put together comprehensive models and drawing packages that would be used by Construction, Set Decoration, SPFX and VFX for the practical and virtual building of the sets, Stunts for their rigging and safety but also to the Director and the Director of photography so they could plan every shot.
Clicking on the link will open a new window on DNA645 Design’s website.
Flight Deck
Encompassing an area of 150′ x 150′ [45.75m x 45.75m] the Flight Deck was built for live action and to merge into the VFX model of decommissioned S.H.I.E.L.D. Helicarrier setting the scene for the final battle between Wade and Ajax.
Gimbal Deck
The Gimbal Deck is part of the Flight Deck that was attached to huge hydraulic piston system 20ft above the ground that could tilt the deck to any angle and rock it too.
The Punchbowl
The Concept and Plans for the Chamber which made Wade into Deadpool and a modern version for Vanessa's Scenes on the Gimbal Deck, the Flight Deck, and the Scrapyard.
Scrapyard
At 120′ x 80′ (36.6m x 24m) the Scrapyard was a very complicated build. This would be the set for the final scenes of the movie called the “Post Carrier Collapse”.